
Prior to the beginning of each level, he provides a summary of mission objectives to the player character as well as brief descriptions for a variety of subjects like countries, geographical features, and living creatures. He is depicted as capable of speaking numerous languages, including Esperanto, and uses the pluralis majestatis pronoun as part of his speech pattern. He is depicted as being constantly perplexed, surprised or infatuated with the boundless limits of human creativity as expressed by the various objects that can be found on Earth. The King of All Cosmos is portrayed as an aloof and capricious being who constantly berates his son, the Prince, and belittles his efforts to cultivate the katamari ball which somehow falls short of his standards.


The King of All Cosmos is generally well received by critics and players, and is often cited as one of the most memorable or influential characters in the history of the video game industry. The character has had recurring appearances in the Katamari video game series as a major supporting character, as well as a number of crossover appearances. In the Katamari series, the King of All Cosmos instructs the franchise's player character, the Prince, to collect and roll up assortments of objects using a ball called a katamari until they are large enough to become celestial bodies. Created by video game developer Keita Takahashi, he first appears in the 2004 video game Katamari Damacy and is presented as a colossal-sized, god-like monarch who rules over the cosmos, which encompasses all the stars and planets in the sky. The King of All Cosmos ( Japanese: 大コスモの王様, Dai kosumo no ōsama) is a character from the Katamari video game series.

Render of the King of All Cosmos as he appears in Katamari Damacy Reroll, a remake of the 2004 video game Katamari Damacy
